Getting Started with the Scrapbook

The Scrapbook is where the evidence behind your design decisions lives. As you research, clip the games, market gaps, features, studios, quotes, statistics and charts that matter to your project. Add your own notes, and keep it all organised by project. Clipped games, segments, features and studios stay linked to their live pages, so your shortlist is always one click from the latest data. To see how the Scrapbook and Workspace work together, take the Project Management tour.

Start by choosing + Create New Project. Projects keep the research for each game idea together.

Opening the Scrapbook

Look for the small book tab at the top right of the screen, just below the navigation bar, on any research page. Click it to slide the Scrapbook open, and click it again (or press Esc) to close it. Item counts appear inside each collection.

You can also press Alt+Shift+B from anywhere in the app to open or close it.

Projects

A project is a home for one game idea. Everything you clip goes into the active project, which is shown at the top of the Scrapbook. Only one project is active at a time, across the whole app.

  • You start without projects. + Create New Project creates your first one and keeps you on the current page.
  • Click the project name to switch projects, or choose New project to start one.
  • Hover over a project you own to rename or delete it. Deleting a project removes everything in it.
  • The Workspace section at the top of your dashboard shows your projects as tiles. Swipe or use the arrows to browse them, and click one to open its Workspace.
  • Your active project is remembered. If it is deleted or you lose access, another project you can open is selected; if none remain, create a new one.

Manage your projects in Account Settings → Projects. There you can create, rename and delete projects, give each one a preset icon or upload your own image, switch the active project, and move or copy clippings between projects:

  1. Choose From and To.
  2. Select the items you want. Search narrows the list, and Select matching selects only the items you can see.
  3. Confirm Move or Copy. Move takes the items out of the first project; Copy keeps them in both. An item that’s already in the destination may be replaced.

Concept Compass keeps your concepts separately from projects. Choose Add to Project on a completed concept to fill a project with a design document, vision board, Competitor Radar and research. Your Scrapbook research isn’t moved or replaced. See Adding a Concept to a Project.

Quick notes

The yellow post-it at the top of the Scrapbook is for capturing thoughts as you go.

  1. Give your note a title. Titles are unique within a project, so you can always find a note again.
  2. Write the note. The post-it grows as you type.
  3. Click the folded corner at the bottom right (or press Ctrl+Enter) to tear it off. It lands in your Notes collection.

Your draft is kept until you tear it off, even if you close the Scrapbook or reload the page.

Clipping from around the app

The book icon

Look for the book icon wherever there’s something worth keeping:

  • the capsule image on a game page
  • the header of a feature report
  • the title of a developer or publisher page
  • Game Gap segment cards and the header of a segment page
  • segment cards in Top Opportunities on your dashboard
  • any screenshot in the full-screen image viewer, including in Art Explorer
  • videos and articles in a feature report, and blog posts
  • the top-right corner of a Review Overview, What Players Like or What Players Dislike box (on game pages, Game Gap segments and Concept Compass competitors)
  • the top-right corner of a Game Gap segment’s Common Features, Biggest Opportunities, Biggest Challenges and Market Gaps boxes, its opportunity callouts, Developer Fit and the full Top Outliers list
  • each summary, tag and feature list, and player-sentiment column in a feature report

Click the book to clip it. If you have no project yet, create one in the prompt to finish saving (Cancel leaves it unsaved). The icon turns red, and a message lets you jump straight to the clip in the Scrapbook. Click it again to remove the clip, or choose Undo if you change your mind.

Summary boxes are saved to Snippets with the box’s title and where it came from, so “What Players Like” from two different games are kept as two separate snippets.

When you clip a game, we also note its wishlists, reviews, followers, sales and price at that moment. That lets you track how things move from here.

Highlight any text

On Steam Map, Data Explorer, Game Gap, Concept Compass and on game, studio and feature pages, select any text and click the Clip button that appears beside it, or press Alt+Shift+S. The text is saved to Snippets with a link back to where you found it.

Save Search keeps your current filters and selection so you can reopen them later. You’ll find it on Steam Map, in Game Gap’s filters and above your Data Explorer results. Saved searches go into Searches. Reference images you uploaded to a Data Explorer search can’t be saved, so the search keeps its text and filters only.

Save a game table

Most game tables have a Save Data Table button above them, next to the download buttons. You’ll find it on a Steam Map cluster, a Game Gap segment, your Data Explorer results, a game’s Most Similar Games, a feature report’s examples, the Revenue Calculator and your Concept Compass competitors.

A dialog asks you to name the table, starting with a suggestion based on where it came from (for example, Steam Map · Cluster 192). Keep it or type your own, then choose Save Data Table. The table lands in your Data Tables collection. The button stays disabled while those exact results are already saved in the current project.

A saved table keeps up to 1,000 games. For a bigger Data Explorer search, it keeps the first 1,000 and tells you how many matched.

Clip a statistic

On a game page, click any row in the Reviews, Estimated Sales & Revenue, Interest, Player Statistics, Time-to-Beat or Wishlist-to-Sales Ratio tables to clip it, or use the book icon at the end of the row. Game Gap’s Launch Efficiency cards can be clipped the same way. Clipped rows are marked in red, and clicking again removes the clip. In the Scrapbook, each statistic shows its latest value. Cards without enough data can’t be clipped.

Clip a chart

Use Clip beside a research chart, such as a Data Explorer scatterplot, histogram, release heatmap or the complete Tag Distribution, or Game Gap’s Game Engines, to save exactly what it shows into Charts. Open its details to change the chart’s title or add notes.

Charts are a snapshot: they keep the data, look and hover details from when you clipped them, and they don’t refresh. Renaming a chart updates its title everywhere it’s used, and removing it from the Scrapbook leaves copies already in your documents and whiteboards readable.

Save code examples

In a feature report’s code examples, choose a language and click the book icon beside Copy. The Code collection keeps that language’s example with its formatting and a link to the source. You can copy it, insert it into a document as a code block, or add it to a whiteboard. Examples over 20,000 characters can’t be saved.

Your collections

Below the post-it, your clippings are grouped into collections:

  • Notes: your quick notes.
  • Snippets: highlighted text, summary boxes and review quotes.
  • Code: code examples from feature reports.
  • Games, Game Gap Segments, Features and Studios: links to their live pages.
  • Images: screenshots, with any notes you’ve pinned on them.
  • Palettes: colour palettes saved in Art Explorer.
  • Searches: saved searches that reopen with one click.
  • Stats: single statistics, shown with their latest value.
  • Charts: snapshots of research charts.
  • Data Tables: saved groups of games (see below).
  • Resources: videos and articles.

Click a collection to open or close it.

  • Click an item’s name to open it.
  • Click the pencil to add your own notes, rename it, or move or copy it to another project.
  • Click the bin to remove it.
  • Use Insert into document or Insert into whiteboard, or drag the item, to use it in the Workspace.

Tip

Clip the games you see as closest to your own idea, then use the In Scrapbook filter in the Game Directory to compare their sales, wishlists and reviews side by side.

Data Tables

Each Data Table is its own list of games, separate from wherever you saved it. Choose New Data Table in the Scrapbook to start an empty one, or Save Data Table on a research tool’s results.

Open a Data Table to see its games with today’s statistics:

  • Add or remove games with the search box. Changes save automatically, and Undo removal brings back the last game you removed. A table holds up to 1,000 games.
  • Rename the table from its page or from its Scrapbook details.
  • Advanced filters let you narrow the list for a closer look, with rules like is at least, includes any of or is missing, combined with Match all or Match any. These filters are temporary and never remove games from the table.
  • Descriptive statistics summarise a metric of your choice, and Group by breaks it down, for example by genre.
  • The scatterplot and histogram always use every game in the table, even while the list is filtered or split into pages. Change the options beside each chart, or choose Full screen for a larger view; press Esc or Close to return.

To compare two Data Tables side by side, create a Data Comparison in the Workspace.

Using your Scrapbook to filter

Each directory has an In Scrapbook filter that shows only what’s in your active project. Switch projects and the filter follows. Game Gap has the same view: choose In Scrapbook from the categories to see just the segments you’ve clipped.

Bookmarks on the dashboard also lists the active project’s games, segments, features and studios, with an Open Scrapbook button.

The Workspace

The Open in Workspace button at the bottom of the Scrapbook opens the active project’s Workspace, where you turn your clippings into a plan with folders, documents, whiteboards and workboards. The Scrapbook stays at hand there too. See the Workspace guide.

Share research with your team

On a Business team, choose a project you own from the Scrapbook project picker, then select Share with your team’s name. Everyone on the team can add, edit and remove clips and image notes, and work in the project’s Workspace. Shared projects have a Shared label, and clips show who added them.

You or the Business account owner can choose Stop sharing to make the project private again. If you leave the team, projects you own stay with you privately. If the Business subscription ends, each project stays with its owner, and sharing picks up again with the current team when the subscription is renewed.

Free vs subscriber access

The Scrapbook, saved palettes and saved image notes are included with the Individual and Business plans. If an upgrade prompt appears while you’re working, anything you haven’t saved yet is kept. See the pricing page for plan details.