Project Management & Design

Give your next game a home

Bring your research, ideas and production plans together. Collect what matters in your Scrapbook, then turn it into a game you can build in your Workspace.

Scrapbook and Workspace are included with Individual and Business subscriptions.

01 / Gather your research

Scrapbook

Clip games, screenshots and palettes, statistics and market segments as you explore. Save useful text, add your own notes and keep everything together in the right project.

Your Scrapbook stays with you across the research tools. When you’re ready to design, the same clippings are ready to use in your Workspace.

Capture your own angle alongside the games and tables that informed it.

02 / Start with evidence

From Validated Idea To Active Project

Found an idea worth pursuing in Concept Compass? Add it to an existing Workspace project. Bring the report and competitor research with you, with a game design document and planning boards to give you a head start.

Keep the reasoning behind your idea close as you turn it into something playable. You can also start a project from scratch.

Explore Concept Compass

Open Workspace when ready to edit your Draft GDD, Project Vision, Radar and research boards.

03 / Shape the design

Documents

Write your game design document, capture playtest feedback and plan your roadmap, with Steam market research close at hand.

Link games, publishers and features directly into your working document. Scrapbook clipping makes it easy to bring your research into your writing.

Keep the reasoning for your design and pricing decisions beside the evidence.

04 / Compare the details

Data Comparisons

Build datasets around the questions you want to answer. Save research results as Data Tables or bring together your own selection of games.

Choose two saved datasets or competitor sets, then click Compare to explore pricing, player reviews and commercial performance with aligned tables and charts. Save those comparisons in your project so you can return to them as your plans develop.

Use aligned charts to compare your datasets on the same scale.

05 / See the connections

Whiteboards & Templates

Map your competitors, sketch a core loop or collect visual references on a freeform canvas. Drop in Scrapbook clippings and connect them to your own ideas.

Templates give you a starting point for a Project vision, Audience persona, Roadmap, Steam festival calendar and more.

Compare real competitor capsules and edit three colour studies extracted from the art.

06 / Put the plan to work

Workboards

Keep scope in sight and your work moving. Turn decisions into tickets, attach the research behind them and move work across your board. Choose a column preset, then adapt it to the way you build games.

Use an Endless board for a steady flow of tasks, or plan in Iterations with Stamina budgets to keep the workload realistic. Give each ticket clear acceptance criteria so you know when it’s done.

Keep acceptance criteria, research notes, games and Radar links on each ticket.

07 / Keep the market close

Competitor Radar

Know the games your players will compare you to. Import games from your Scrapbook into a Competitor Radar and see your competitive landscape together. Compare pricing, estimated sales and player sentiment without losing the notes that made each game relevant.

Add more games as your research develops and use the comparison to refine your positioning, your scope and your next decision.

See the median performance, price bands and upcoming releases for your competitors.

From research to release

Build on what you’ve learned

Give your next project a place for the evidence, the ideas, and the work ahead.